Weaving game and task into content-language integration: Proposing a game-mediated dual learning model

Autores/as

DOI:

https://doi.org/10.21283/2376905X.1.10.1.2646

Palabras clave:

Aprendizaje basado en juegos, Enseñanza de idiomas basada en tareas, Integración de lenguas y contenidos, Aprendizaje dual

Resumen

La instrucción basada en el contenido, la enseñanza de idiomas basada en tareas y el aprendizaje basado en juegos son tres enfoques pedagógicos que se perciben como efectivos en la enseñanza de segundas lenguas y lenguas extranjeras. Estos enfoques no solo comparten una visión sociocultural y funcional del aprendizaje de idiomas, sino que también gozan de popularidad como estrategias atractivas en las aulas de primaria y secundaria. Sin embargo, pueden existir desafíos para garantizar objetivos de aprendizaje dual de contenido e idioma, diseñar tareas de aprendizaje de idiomas o implementar actividades mediadas por juegos. Por lo tanto, este estudio pretende describir la alineación conceptual y metodológica entre
estos enfoques mediante la revisión de investigaciones recientes. Además, se propone un modelo de aprendizaje dual mediado por juegos para identificar una serie de componentes de diseño que los educadores de idiomas deben considerar cuando integran los tres enfoques susodichos.

Biografía

Yuchan (Blanche) Gao, Arizona State University

Yuchan (Blanche) Gao recibió su doctorado en Aprendizaje, Alfabetismos y Tecnologías del Mary Lou Fulton Teachers College at Arizona State University en los Estados Unidos. Su trabajo interdisciplinario queda en la intersección de la adquisición de idiomas segundas y pedagogías, aprendizaje de las tecnologías (enfocado en juegos digitales), y diseño instruccional. Recibió su bachillerato en Lingüística de la Southern Illinois University, y su maestría en Currículo e Instrucción y certificado en TESOL (enseñanza de inglés como segunda lengua) en la University of Virginia. Ha trabajado como maestra de inglés como lengua secundaria y directora de currículo en la escuela secundaria y también como instructora a nivel universitario en los Estados Unidos y China.

Citas

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Publicado

2023-07-31

Cómo citar

Gao, Y. (Blanche). (2023). Weaving game and task into content-language integration: Proposing a game-mediated dual learning model . EuroAmerican Journal of Applied Linguistics and Languages, 10(1), 1–20. https://doi.org/10.21283/2376905X.1.10.1.2646

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