Weaving game and task into content-language integration: Proposing a game-mediated dual learning model

Autori

DOI:

https://doi.org/10.21283/2376905X.1.10.1.2646

Parole chiave:

Apprendimento mediato dal gioco, Didattica delle lingue basata su task, Integrazione di lingua e contenuto, Apprendimento duale

Abstract

L’istruzione basata sul contenuto, l’apprendimento linguistico basato su task e l’apprendimento mediato dal gioco sono tre approcci pedagogici considerati efficaci nell’insegnamento di lingue seconde e straniere. Questi approcci condividono la visione socioculturale e funzionale dell’apprendimento linguistico e risultano strategie di insegnamento coinvolgenti dalla scuola dell’infanzia alla scuola secondaria. Tuttavia, possono presentarsi delle sfide nel tentativo di garantire obiettivi di apprendimento duale di lingua e contenuto, nel progettare task di apprendimento linguistico o nell’implementare attività mediate dal gioco. Pertanto, questo studio cerca di descrivere l’allineamento concettuale e metodologico tra questi approcci esaminando ricerche recenti. Inoltre, viene proposto un modello di apprendimento duale mediato dal gioco per definire una serie di elementi progettuali che i/le docenti di lingua dovrebbero considerare quando integrano i tre approcci sopracitati.

Biografia

Yuchan (Blanche) Gao, Arizona State University

Yuchan (Blanche) Gao ha conseguito il dottorato di ricerca in Apprendimento, Alfabetizzazione e Tecnologie al Mary Lou Fulton Teachers College presso l’Arizona State University. Il suo lavoro interdisciplinare si trova all’intersezione tra l’acquisizione e le pedagogie di una seconda lingua, le tecnologie di apprendimento (con un focus sui giochi digitali) e la progettazione didattica. Ha conseguito la laurea in Linguistica presso la Southern Illinois University, il master in Curriculum e Istruzione e il TESOL presso la University of Virginia. Ha lavorato come docente di inglese come lingua seconda e direttrice del curriculum in una scuola secondaria e anche come docente in università negli Stati Uniti e in Cina.

Riferimenti bibliografici

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Pubblicato

31.07.2023

Come citare

Gao, Y. (Blanche). (2023). Weaving game and task into content-language integration: Proposing a game-mediated dual learning model . EuroAmerican Journal of Applied Linguistics and Languages, 10(1), 1–20. https://doi.org/10.21283/2376905X.1.10.1.2646

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